Seven Seconds in Heaven

Summary
Harpies have invaded the docks of The Anchorage and are causing even more chaos than the Silent Sail crew. Gunshots can be heard across the nearing areas which draws in the attention of the nearby adventurers.

Background
The Pirate King has complete control over the docks in Th Anchorage and is forcing smugglers and traders from the rivers to pay her homage for safe passage in the docks. Those that do not pay this fee however, see their entire trade forfeited to Silent Sail or tossed into the river and ruined.

The Meet
The Adventurer's arrive to Boop shooting cannon balls toward the city walls, laughing and falling down onto the deck of The Caleuche. The Harpies land on the deck trying to attack her and she attempts to run away screaming for the adventurer's to save her for what is in her mysterious locked box.

The Plan

 * Kill the Harpies, save Boop, get the box.
 * Maybe save the poor thing within the crate that drew the Harpies in to begin with before it drifts out to sea.

Enemies Encountered

 * 1x Harpy.
 * 2x Young Griffons
 * 1x Swarm of Beetles

Complications

 * Boop had shot the crate, causing it sink rather alarmingly so.
 * A swarm of beetles was also put into the crate and causes the party harm when they try handle it.

Aftermath
Due to Fable's valiant efforts in saving the child and ripping them out of the crate the small boy was saved and returned to his father. Boop was spared from being arrested due to her childish charms, and rewarded the players with her mysteriously locked box saying that it was "Explosive" if smashed open.

The party was made aware of Hanantana's involvement with the child being thrown into the river, but because she was unaware of what she was being instructed to do earlier, she was quickly forgiven.

Experience Issued

 * 150xp to Hanantana
 * 150xp to Zenos Silverbeak
 * 150xp to Fable Wolfvalor
 * 150xp to Nero D. Vaine

Items Issued

 * 1x Locked Box - DC 15 Theives Tools. (Opened)

Gold Issued

 * 20gp to Hanantana
 * 20gp to Zenos Silverbeak
 * 20gp to Fable Wolfvalor
 * 20gp to Nero D. Vaine

Game Quotes

 * "Isn't she abit young to hold dangerous weapons?" - Zenos, thinking to themselves as Boop drew her Pistol.
 * "Isn't it always a little more fun when the dangers are high?" - Boop, after shooting the crate.

Player After Action Reports (AARs)
Reports on players leaving, Dungeon master notes, player remarks.


 * "The plot twists that appear at the end are hilarious"
 * "I liked the whole encounter up to the end. It was cut short with an ending that left many questions unanswered, though they did end up wrapping those up after."